name		FLAGG2
type	        obstacle
health          50
facing		1
setlayer	1
death		1
subject_to_gravity	0
offscreenkill	10000
#animationscript	data/scripts/skyhawk.c

	
anim	idle
	loop	1
	delay	200
	offset	400 295
	platform 400 295 -330 -330 1610 1610 25 35
	frame	data/chars/flagg/flagg.png
	delay	10
	frame	data/chars/flagg/flagg1.png
	frame	data/chars/flagg/flagg2.png
	frame	data/chars/flagg/flagg3.png
	delay	100
	frame	data/chars/flagg/flagg4.png
	delay	10
	frame	data/chars/flagg/flagg3.png
	frame	data/chars/flagg/flagg2.png
	frame	data/chars/flagg/flagg1.png
	
anim	death
	delay	1
	offset	400 295
	frame	data/chars/flagg/flagg.png
	delay	400
	frame	data/chars/flagg/flagg.png
